package de.pixelate.flixelprimer
{
	import org.flixel.*;
	
	public class Bullet extends FlxSprite
	{
		public function Bullet(x: Number, y: Number):void
		{
			super(x, y);
			createGraphic(25, 2, 0xFFFF5500);
			velocity.x = 1600;
		}
	}
}